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IN CHARACTER


Character Name: Mary "Zed" Martin
Canon: Constantine [TV Series] / DCTV
Canon Point: S01E12 - "Angels and Ministers of Grace" End of Episode, at the church, watching Manny.

In-Game Tattoo Placement: Left side, under chest, a full deer with horns, flowers and birds.
Current Health/Status: Zed is coming in with having just found out she has a benign tumor in her brain, but has decided to push past the pain and continue to use her powers. Because of this, she might have some seizures or other problems when using her powers too much. Other than this she is in fine health.
Age: 25
Species: Human

Content Warnings: Zed has a brain tumor, so there is some medical problems here. She is from a show that deals with dark magics, demons, angels and other supernatural things. Child abuse is hinted to as well as cult talk. Child death has happened in the show.

History:
https://constantine.fandom.com/wiki/Zed_Martin
https://en.wikipedia.org/wiki/Constantine_(TV_series)#Episodes

The second link explains the episodes better than I could so I'm not going to bog things down by rewriting it unless that's something that is wanted. The short description of her history is as followed.

Mary Martin is the name she was born with, but she goes by Zed to keep herself hidden from people trying to take her back to her Father. Her past is shrouded in dark and mystery and it's not something she intends on talking to anyone about.

As seen in Episode 8, "The Saint of Last Resorts", Zed meets up with a guy named Eddie, but when she accidentally touches him she gets a vision of him tying her up, and not in a good way. She invited him back to the Mill House where she feels she's safest, and he confirmed that he's working for her Father and calls her Mary. They fight, and two other goons show up to try and take her away. She ends up cleaning the mess up on her own, without John or Chas.

That said there is a chance that it might come up in an event somewhere, so I will write a bit on what I think it was like. Canon facts is that her father was the leader of a cult called "the Resurrection Crusade" who believe that her visions were essentials for their future. Because of this she spent most of her childhood locked away in a room, kept 'safe' until their future need for her. She ran away. That's about as much as we were given.

With all this I like to think, sadly, that her life was not so good in her youth. That she was locked away in a room while her father ran a cult. Most cults are a bit loony anyhow, so this one is no different. In the comics, the Resurrection Crusade was "an American Militant Christian fanatic group whose aim included showing people their sinful ways and destroying the unrepentant as a meant of retribution." Their main goal was to create a new Messiah. Zed's father, the Elder Martin, ran the Crusade strictly and kept Mary under lock and key, as they thought of her as an immaculately conceived by mating with an angel.

Now i'm not so sure about the angel bit, but the parts where her Father are completely insane and a leader of a cult seem to track. She was kept in a room where she tried to escape over and over in her youth. One day around 17 or so she managed to escape and go on the run. She's been on the run ever since and her insane father has been sending goons after her for some time. Because of this she doesn't go by Mary Martin, but strictly Zed.

Beyond this is her connection to John Constantine. Her visions gave her images of him and his adventures, the monsters he faced, the demons he fought and the danger he was in. She had no idea who he was but kept drawing him, thinking she must be crazy for it. The more she drew the more frustrated she got over him. Until she ran into him on the street one day.

She picked his pocket and learned his name, finding where he was staying and ended up worming her way into his room and soon into his life. "I'm still here." She says when he tries to scare her away. She wants to learn about her powers and he's the type of person to learn from. She helps John on a lot of his investigations and stays at the Mill House often enough. She's even started to explore the different rooms in the Mill House, slowly and safely.

While helping John on a case, to check a woman and what happened to her, Zed experienced a seizure in the hospital. They took her to get it scanned and found a benign tumor in her brain, right where her visions come. It scares her, as well as John, who felt guilt for pushing her, but she decides in the end to keep the tumor. If it meant she kept her powers she will push through the pain.

This is where I am taking her from her canon. Just leaving the hospital after denying her Doctor the chance to remove it. She would rather be her and push past the pain. She will be coming in from the church with her leather jacket, a blue tank top, black jeans and boots, and a little glowing black box with a black diamond in it. Something she'll want to give John instantly when she gets there.

Personality:
Zed is a generally friendly kind of person, calm and collected and never over the top. In a bad situation she keeps her whits about her, and she tends to fight for what she thinks is right. She wants to learn to use her powers for good, and thinks if she can learn from John she'll be able to. Helping him helps her as well.

Her powers are a source of concern for her, as for most of her life she grew up believing her powers were important for the cause. For the cult. Then when she got older she wondered if her powers were really good or not. Were they given to her by God or by something else? For growing up in a Christian Militant Cult, she still has a bit of religious to her. She believes in God, in angels and demons. She believes in hell and heaven, or so she thinks. Meeting John has given her several moments of belief for sure.

She has met an Angel named Manny, who has given her a bit to think about. She asked him about her powers and if they were from God or someone else, and he lead her to think about it. If she could do good with her powers, they must be good. So she likes to think she's doing it for good. To help others. She just want to help people.

With her running away from her father she ended up on the streets for a while, learning how to deal with things on her own after a life time of being locked away from the world. She swiftly learned how to deal with things like stealing and pick-pocketing to get by. She's very good at it too, as she picked John's pocket of his wallet once, and he's very good at noticing other people and intentions. I think it's because of her calm nature that she's able to get away with small things like this. Clam and friendly. It's hard to believe she could pick your pocket with little minding of it.

As stated before, her powers are a point of concern for her, and a bit of a fear as well. She wants to use them for good and not the other way around after all. She's insecure about how she uses them, but pushes past that to try to do what she can, especially when John pushes her. After all she went to him to teach her how. Once she learns that she has a tumor in her head and it's in the central area of where her visions are controlled, she grew scared, for a bit. It was her talk with Angel Manny that helped her decide to push through the pain and keep using them. To push through those fears.

An example of a moral dilemma would be with her powers as well. When seeing anothers death, does she tell them or keep it private to herself. She often wants to tell the person but holds it back because maybe they don't want to know. Maybe she can't change it. If she did tell them would it be better or worse for them mentally. In example: She touched Jim while on a case with him and saw how he was going to die, sort of. The visions aren't exactly clear. She doesn't tell him for some time, until he convinces her to talk. He takes it well. Not everyone might have.

If you befriend Zed, you've got a friend for life, just don't betray her. She's head strong and willing to sacrifice herself for her friends, and it's not easy to get in her friends group. It's a small group of people who she lets in. People like John, she doesn't mind badgering as she knows he can take it. Her personality really shines around him as she doesn't hold back on the comments and biting remarks, but she can be kind as well. With people like Chas, she's kinder to. When seeing an Angel for the first time she's all eye sparkles and smiles, like a little child seeing something from dreams come true.

Zed is a kind girl that just wants to help people. She sometimes butts heads with John over how he does things and would like to try and be a better influence on him, but she knows she can't be. He's so set in his ways. She will still argue with him to see if he'll change.

She does things carefully and with thought. Like when exploring the hall of doors in the Mill House, she's careful to tie a string around her finger before going in, so that she can find her way back to the main part of the house. It's careful thought in the details like that that keep her safe. She tries not to touch people unless its on clothing, which has led her to be touch avoidant. It's still better to be touch starved than to touch something and take on a vision.


Abilities/Powers/Weaknesses & Warping:
Zed gets visions from objects and people that she has contact with, and often scribes them down in drawings and sketches. She is described in the show as being a "Bitser" by John. Or someone with "A bitser everything" in her. She has powers of Precognition, retrocognition, clairtangence, empathy and other mild powers from the physic branch. She can read objects and people by touch, but sometimes she can get a feeling of something just by standing in the same room as they had before. She has touched a person to learn of their emotions and motivations, but has also had visions when touching a person of their death. She can't pinpoint when or what will happen, but that it will happen at some point in time. All of these things are still under training and practice and she is not that good at it yet. With John's help she has been learning more and more about her powers.

In this setting with the power warping I would like her to still be able to do things like feel someone's emotions thorough touch or catch glimpses of their future, but I want to warp it so it's foggier, harder to see and not always through touch. That perhaps it's off or wrong. I would get permission first from the player before seeing anything, but I think it would be fun to play in this setting.

Other skills include: Artistic Skill, Expert Thief and pickpocket, and multilingual {English, Spanish and some sign language}. She's a great artist, especially with charcoal, pencils or paint. Part of her abilities is drawing what she picks up or feels form other people. Because of her visions she had she drew a lot of John Constantine before she ever met him.

She's an experienced thief and pickpocket, though she doesn't put it to practice often. She did manage to swipe John's wallet with out him noticing it, and he tends to have a stronger perception of people than most. She's good at picking locks and conning people to let her into places as well.

Inventory:
1✧ - Leather jacket, strappy bralette, lose tank top, black jeans, boots, and socks. Hospital bracelet.
2✧ - Sketch Book case, leather, half full of charcoal sketches of John Constantine but also other things.
3✧ - Art case which is a fishing tackle box filled with pencils, charcoals and other art supplies.
4✧ - Toyota truck in the parking spot
5✧ - Cross necklace
6✧ - Black Diamond Fragments inside of a black case. Very dangerous to handle.

Writing Samples:
TDM thread
TDM Two Sample


OUT OF CHARACTER


Player Name: Gann
Player Age: over 30
Player Contact: PM journal, redlionspride @ plurk

Other Characters In Game: Ben Hanscom & Genji Shimada
In-Game Tag If Accepted: zed martin: gann
Permissions for Character: https://atoughbird.dreamwidth.org/1094.html
Are you comfortable with prominent elements of fourth-walling?: Yes!
What themes of horror/psychological thrillers do you enjoy the most?: All kinds. Maybe something with flooding, drowning, the plants form The Ruins weaving under skin and peoples bodies, razor wire problems, dream sharing horrors, psychedelic acid trips, monster attacks, hands, lots of hands, grabbing and pulling and tugging a person into something. The earth swallowing up someone. A sea of blood. IDK.
Is there anything in particular you absolutely need specific content warnings for?: Nothing
Additional Information: Nothing

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Zed

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